I'd like to know how I can create computer imagery of my own models or existing models. How can we do photographic quality or cartoon like images?
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Here's a method you'll be able to use with the latest stable version of Blender, without any extra plugins or addons.
Also, if you're just starting out with Blender, you may want to try an under-development, photorealistic renderer called Cycles, as you'll be able to get nice-looking images much more quickly than if you were to use Blender's default internal renderer. From 2.61 onward, Cycles is now another render engine option in all official Blender builds. You may want to check out this superb introduction to Cycles. |
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In addition to the other answers, the oldschool way using POV (in use before there even WAS a LEGO Digital Designer) still works.
All of the renders on my site, http://miltontrainworks.com, such as this one:
Taken from the MTW-5001-yg listing, were done this way. You can read more about all the tools mentioned at the LDraw website. |
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You need: Digital Designer (Or anything that can produce Ldraw files, there are some listed in this question) Blender (Or another renderer that supports Ldraw) Blender Script (This is necessary for Blender to read you Ldraw models)
(I haven't tried but it should work) |
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Let me suggest Autodesk 3ds Max software or Autodesk Maya software for achieving this. You can find free bricks and models meshes right here. Additional information on lego visualization can be found on Okino's website. Here is the example of a rendered still. Doing a manual simply involve making parts of the model visible/invisible and positioning the camera appropriately.
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Get the Lego Digital Designer Software - http://designbyme.lego.com/en-us/Default.aspx?icmp=COCreateShareSpotlightUSDBM |
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This model was rendered by flickr user