I am interested in writing a game that interprets LXF files into worlds (to create a game such as Lego Universe). After finding out how to extract the LXFML file from the LXF archive, I need to know ...
Is it possible for plates, tiles or small pieces ? Is it possible to use MLCAD with a Makerbot replicator?
I have some basic experience in Blender. Is there any way to insert pre-drawn LEGO pieces into Blender?
Sorry if this is kind of a dumb question, but do LDraw files describe models (with translation and rotation values with references to bricks contained in other files), or do they describe the bricks ...
Do any of the multiple LEGO building software supports 'plate between studs' SNOT assembly?
I'd like to know how I can create computer imagery of my own models or existing models. How can we do photographic quality or cartoon like images?