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Scale is the obvious answer. The Legoland model is huge, which means you're not seeing the brick-level quantisation as easily (quantisation is most obviously seen in mosaics but that works in 3D too). Getting the same effect at smaller scales usually means a lot of SNOT and using sloped bricks. These days there is a huge range of slopes available, from 4 ...


1

Yeah you pretty much have the two choices you outlined... hinges or make it so big that the squareness of the bricks melts into nothingness at that resolution. OR... build your structure over tiles and use single studs, like at the ends of the ends of the hypotenuse of a 3-4-5 triangle... but that will be seriously flimsy the higher you build the walls, ...



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