Hot answers tagged ldd
I believe that the issue here stems from the fact that Technic bricks and System bricks are not 100% compatible. Here's a slide from a great presentation which explains the details: This difference is barely noticable when building, especially in your scenario because the hinge adds some additional play, but I believe that LDD won't allow these to connect ...
There are several editors which are based on the open LDraw part database. I believe that the most popular are MLCAD and LeoCAD. I personally use LDD, so I can't speak to the quality of the instruction generation from these tools, but they do at least offer the ability to create instructions. LeoCAD is probably your best bet for doing animations, but I ...
The LXFML file is an XML document, and there's an XSD document that you can use to validate any LXFML file, along with a textual description of the tags on the LUGNet forums supplied by the LDD Team a few years ago: LXF files - info and XML schema The key parts of the LXFML you're going to be interested in start with the <Scene> element, which ...
As someone who also argues with LDD occasionally, have you tried using a placeholder technic beam to get two connectors at the right distance and then adding the axle into both connectors before deleting the placeholders? If the placeholders are in a different colour from the rest of the model, you could use as many as you need and then delete them with the ...
The Eurobricks forum has a topic dedicated to user created LDD files of existing LEGO sets. There are currently four different versions of the #10179 Millennium Falcon made by different users: yellost (23 August 2010) bbqqq (12 November 2010) Calabar (20 October 2012) kcoon (16 December 2013) There is also a topic for official LEGO sets re-created ...
You probably want Lego Digital Designer: http://ldd.lego.com/ Once you have the .lxf file open, you'll want to select View -> Building Guide Mode from the menu. This should give you step by step building instructions.
This in not a LDView problem, but a conversion issue between LDD and LDraw. Only parts present in both libraries will be displayed. Moreover, the file (ldraw.xml) that defines the correspondance between parts of both systems must be up to date. Latest version of this mapping file is available here.
Although lxf files must be loaded with LEGO Digital Designer (LDD), it's not always the case that lxf files are loaded correct/completely with LDD. This because the fact that LDD uses a database where the parts are stored, but it doesn't contain all parts and the database changes from time to time. When trying to load older files, you have about 100% ...
There's a fairly in-depth discussion on the Eurobricks Digital Designer Forum in the post Understanding LDDs LFXML Schema, where the transformation element is defined as: Transformation contains 12 comma separated double precision floating point values that represent the first three columns of a 3d transformation matrix and are thus able to handle any ...
No. It is not possible to add printed tiles in LDD. The closest you can get is just putting plates into the design and adding stickers.
Not exactly an answer to the question, more an answer to the tile of the question: For a much more lightweight alternative, check out the new LEGO designer from google. http://www.buildwithchrome.com/ It only works in Goolge's Chrome browser as it is essentially an experiment to show off Chrome's WebGL capabilities. There is no download as it is ...
LDD uses exact numbers, where as in real life ABS and polycarbonate have some give or flexibility that a computer program can't factor in. There are many documents about LEGO part stress that explain what a "legal" vs "illegal" build is. Any illegal build will not work in LDD. I break the rules all the time too, but LDD is looking at it from a pure math ...
There is also another solution called Mecabricks which is online based and works with WebGL. Therefore, you only need a browser to start building or check the 3D models already published by the other builders. However it is not compatible with LDD or Ldraw and part library is different and doesn't include as much parts as the others yet.
SR 3D builder is another good alternative I like to use, it uses the Ldraw parts library, but has a more intuitive connection system than MLCad, without the connection restrictions LDD has. I don't know that SR 3D builder supports mac, but I believe it fits your other requirements nicely.
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