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I would start to model the lego-head. It is pretty simple, because u can use only one cylinder and then extrude/move and scale faces. Here is a nice tutorial with an attached blend file. http://infofreund.de/modelling-lego-head-blender/
I found a few ways to convert a 3D model into a Lego sculpture. The first is a program called Dolphin which you can download here. It works very well, as you can see in this image of Yoshi: The downside to this program is that it only runs on Macs, and the output format is a series of images, one for each layer. So you can't import it into MLCAD or your ...
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