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The LEGO EV3 Block Developer Kit documentation refers to these as "gray blobs". These are compiler intrinsics and don't have a .vix implementation. They generally correspond directly to the bytecodes from the EV3 Firmware Developer Kit. Note: Developer kits are available on the official LEGO MINDSTORMS download page.


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So I ended up figuring out a solution: First, I tried manually editing the vix file as a text file, and inserting this code. Opening this file would crash the software. However, if you didn't open it, it would work fine on the EV3 brick! From this, I concluded, that the problem is with the EV3 vix editor. But identifying the problem wasn't enough, I needed ...


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